2023-07-26 21:39:49 +02:00
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/*
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LA: linear algebra C++ interface library
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Copyright (C) 2023 Jiri Pittner <jiri.pittner@jh-inst.cas.cz> or <jiri@pittnerovi.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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//this is a haphazard collection of graph theoretical algorithms I happened to need
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//
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#ifndef _GRAPH_H
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#define _GRAPH_H
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#include "la_traits.h"
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#include "vec.h"
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#include "smat.h"
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#include "mat.h"
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namespace LA {
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2023-07-26 23:09:15 +02:00
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//presently I am not sure what the best general class for a graph would be, so leave it purely templated algorithms
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//where the class G is adjacency supporting operator() and submatrix() operations
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template<typename G>
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NRVec<int> neighbors(const G &adjacency, const int v);
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template<typename G>
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NRVec<int> nonneighbors(const G &adjacency, const int v);
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template<typename G>
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NRVec<int> findclique(const G &adjacency, const int v=0);
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template<typename G>
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NRVec<int> complement(const G &adjacency, const NRVec<int> & vertexlist);
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template<typename G>
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2023-07-30 13:44:59 +02:00
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NRVec<int> cliquecover(const G &adjacency, int *ncliques=NULL);
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2023-07-26 21:39:49 +02:00
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}//namespace
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#endif
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