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jiri 2020-01-06 14:52:46 +00:00
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/*
LA: linear algebra C++ interface library
Copyright (C) 2008-2020 Jiri Pittner <jiri.pittner@jh-inst.cas.cz> or <jiri@pittnerovi.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "vecmat3.h"
#include <ctype.h>
using namespace LA_Vecmat3;
//cf. https://en.wikipedia.org/wiki/Euler_angles
template<typename T>
void euler2rotmat(const Vec3<T> &eul, Mat3<T> a, char *type, bool transpose, bool direction, bool reverse)
{
T c2=cos(eul[1]);
T s2=sin(eul[1]);
T c1=cos(eul[reverse?2:0]);
T s1=sin(eul[reverse?2:0]);
T c3=cos(eul[reverse?0:2]);
T s3=sin(eul[reverse?0:2]);
if(direction) {s1= -s1; s2= -s2; s3= -s3;}
if(tolower(type[0])=='x' && tolower(type[1])=='z' && tolower(type[2])=='x')
{
a[0][0]= c2;
a[0][1]= -c3*s2;
a[0][2]= s2*s3;
a[1][0]= c1*s2;
a[1][1]= c1*c2*c3-s1*s3;
a[1][2]= -c3*s1-c1*c2*s3;
a[2][0]= s1*s2;
a[2][1]= c1*s3+c2*c3*s1;
a[2][2]= c1*c3-c2*s1*s3;
}
if(tolower(type[0])=='x' && tolower(type[1])=='y' && tolower(type[2])=='x')
{
a[0][0]= c2;
a[0][1]= s2*s3;
a[0][2]= c3*s2;
a[1][0]= s1*s2;
a[1][1]= c1*c3-c2*s1*s3;
a[1][2]= -c1*s3-c2*c3*s1;
a[2][0]= -c1*s2;
a[2][1]= c3*s1+c1*c2*s3;
a[2][2]= c1*c2*c3-s1*s3;
}
if(tolower(type[0])=='y' && tolower(type[1])=='x' && tolower(type[2])=='y')
{
a[0][0]= c1*c3-c2*s1*s3;
a[0][1]= s1*s2;
a[0][2]= c1*s3+c2*c3*s1;
a[1][0]= s2*s3;
a[1][1]= c2;
a[1][2]= -c3*s2;
a[2][0]= -c3*s1-c1*c2*s3;
a[2][1]= c1*s2;
a[2][2]= c1*c2*c3-s1*s3;
}
if(tolower(type[0])=='y' && tolower(type[1])=='z' && tolower(type[2])=='y')
{
a[0][0]= c1*c2*c3-s1*s3;
a[0][1]= -c1*s2;
a[0][2]= c3*s1+c1*c2*s3;
a[1][0]= c3*s2;
a[1][1]= c2;
a[1][2]= s2*s3;
a[2][0]= -c1*s3;
a[2][1]= s1*s2;
a[2][2]= c1*c3-c2*s1*s3;
}
if(tolower(type[0])=='z' && tolower(type[1])=='y' && tolower(type[2])=='z')
{
a[0][0]= c1*c2*c3-s1*s3;
a[0][1]= -c3*s1;
a[0][2]= c1*s2;
a[1][0]= c1*s3+c2*c3*s1;
a[1][1]= c1*c3-c2*s1*s3;
a[1][2]= s1*s2;
a[2][0]= -c3*s2;
a[2][1]= s2*s3;
a[2][2]= c2;
}
if(tolower(type[0])=='z' && tolower(type[1])=='x' && tolower(type[2])=='z')
{
a[0][0]= c1*c3-c2*s1*s3;
a[0][1]= -c1*s3-c2*c3*s1;
a[0][2]= s1*s2;
a[1][0]= c3*s1+c1*c2*s3;
a[1][1]= c1*c2*c3-s1*s3;
a[1][2]= -c1*s2;
a[2][0]= s2*s3;
a[2][1]= c3*s2;
a[2][2]= c2;
}
//improper angles Tait-Bryan
if(tolower(type[0])=='x' && tolower(type[1])=='z' && tolower(type[2])=='y')
{
a[0][0]= c2*c3;
a[0][1]= -s2;
a[0][2]= c2*s3;
a[1][0]= s1*s3+c1*c3*s2;
a[1][1]= c1*c2;
a[1][2]= c1*s2*s3-c3*s1;
a[2][0]= c3*s1*s2-c1*s3;
a[2][1]= c2*s1;
a[2][2]= c1*c3+s1*s2*s3;
}
if(tolower(type[0])=='x' && tolower(type[1])=='y' && tolower(type[2])=='z')
{
a[0][0]= c2*c3;
a[0][1]= -c2*s3;
a[0][2]= s2;
a[1][0]= c1*s3+c3*s1*s2;
a[1][1]= c1*c3-s1*s2*s3;
a[1][2]= -c2*s1;
a[2][0]= s1*s3-c1*c3*s2;
a[2][1]= c3*s1+c1*s2*s3;
a[2][2]= c1*c2;
}
if(tolower(type[0])=='y' && tolower(type[1])=='x' && tolower(type[2])=='z')
{
a[0][0]= c1*c3+s1*s2*s3;
a[0][1]= c3*s1*s2-c1*s3;
a[0][2]= c2*s1;
a[1][0]= c2*s3;
a[1][1]= c2*c3;
a[1][2]= -s2;
a[2][0]= c1*s2*s3-c3*s1;
a[2][1]= c1*c3*s2+s1*s3;
a[2][2]= c1*c2;
}
if(tolower(type[0])=='y' && tolower(type[1])=='z' && tolower(type[2])=='x')
{
a[0][0]= c1*c2;
a[0][1]= s1*s3-c1*c3*s2;
a[0][2]= c3*s1+c1*s2*s3;
a[1][0]= s2;
a[1][1]= c2*c3;
a[1][2]= -c2*s3;
a[2][0]= -c2*s1;
a[2][1]= c1*s3+c3*s1*s2;
a[2][2]= c1*c3-s1*s2*s3;
}
if(tolower(type[0])=='z' && tolower(type[1])=='y' && tolower(type[2])=='x')
{
a[0][0]= c1*c2;
a[0][1]= c1*s2*s3-c3*s1;
a[0][2]= s1*s2+c1*c3*s2;
a[1][0]= c2*s1;
a[1][1]= c1*c3+s1*s2*s3;
a[1][2]= c3*s1*s2-c1*s3;
a[2][0]= -s2;
a[2][1]= c2*s3;
a[2][2]= c2*c3;
}
if(tolower(type[0])=='z' && tolower(type[1])=='x' && tolower(type[2])=='y')
{
a[0][0]= c1*c3-s1*s2*s3;
a[0][1]= -c2*s1;
a[0][2]= c1*s3+c3*s1*s2;
a[1][0]= c3*s1+c1*s2*s3;
a[1][1]= c1*c2;
a[1][2]= s1*s3-c1*c3*s2;
a[2][0]= -c2*s3;
a[2][1]= s2;
a[2][2]= c2*c3;
}
if(transpose) a.transposeme();
}