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bisection.h
37
bisection.h
@ -2,6 +2,7 @@
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#define _BISECTION_H
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//general bisection search
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//returns dm-1 on failure, otherwise number between dm and hm
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//cmp returns 0 on equal, >0 if first > second argument
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template<typename INDEX, typename COMPAR, typename SUBJECT>
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INDEX bisection_find(INDEX dm, INDEX hm, const SUBJECT *key, const SUBJECT *base , unsigned int lead_dimension_base, COMPAR (*cmp)(const SUBJECT *, const SUBJECT *))
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@ -23,4 +24,40 @@ while (hm > dm+1);
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return(dm0-1);
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}
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// interpolation search
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//distance is +-0, on its quality the convergence speed depends
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template<typename INDEX, typename DISTANCE, typename SUBJECT>
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int interpolation_find(INDEX dm0, INDEX high, const SUBJECT *x, const SUBJECT *base , unsigned int lead_dimension_base, DISTANCE (*dist)(const SUBJECT *, const SUBJECT *))
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{
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INDEX low = dm0;
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INDEX mid;
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DISTANCE d1,d2,d3,d4;
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while(1)
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{
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d1=(*dist)(x,base+low*lead_dimension_base);
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d2=(*dist)(base+high*lead_dimension_base,x);
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cout << "intlp "<<low<<" "<<high<<" "<<d1<<" "<<d2<,endl
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if(d1<=0 || d2 >=0) break;
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d3=(*dist)(base+high*lead_dimension_base,base+low*lead_dimension_base);
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mid = low + (int)((d1 * (high-low)) / d3+.5);
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d4=(*dist)(x,base+mid*lead_dimension_base);
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cout << "intlp2 "<<mid<<" "<<d3<<" "<<d4<<endl;
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if(d4>0)
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low = mid + 1;
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else if(d3<0)
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high = mid - 1;
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else
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return mid;
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}
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if (d1==0) return low;
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if (d2==0) return high;
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return dm0-1; // Not found
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}
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#endif
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