bitvector: polynomial ring over GF(2) operations
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23
bitvector.h
23
bitvector.h
@@ -25,7 +25,7 @@
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namespace LA {
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//compressed storage of large bit vectors
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//let's now use 64-bit blocks exclusively
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//let's now use 64-bit blocks exclusively for simplicity
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typedef uint64_t bitvector_block;
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@@ -48,10 +48,10 @@ public:
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//operator= seems to be correctly synthetized by the compiler
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//override dereferencing to address single bits, is however possible
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//only in the const context (otherwise we would have to define a type which, when assigned to, changes a single bit - possible but probably inefficient)
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void resize(const unsigned int n, bool preserve=false) {NRVec<bitvector_block>::resize((n+blockbits-1)/blockbits,preserve); modulo=n%blockbits;};
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void resize(const unsigned int n, bool preserve=false); //preserve data or clear
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unsigned int size() const {return (nn*blockbits)-blockbits+(modulo?modulo:blockbits);};
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//arguments must be unsigned to keep the resulting assembly code simple and efficient
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const bool operator[](const unsigned int i) const {return (v[i/blockbits] >>(i%blockbits))&1UL;};
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const bool operator[](const unsigned int i) const {return (v[i/blockbits] >>(i%blockbits))&1ULL;};
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const bool get(const unsigned int i) const {return (*this)[i];};
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bitvector_block getblock(const unsigned int i) const {return v[i];}; //integer interpretation
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void setblock(const unsigned int i, const bitvector_block b) {v[i]=b;};
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@@ -62,6 +62,8 @@ public:
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void clear() {copyonwrite(true); memset(v,0,nn*sizeof(bitvector_block));};
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void fill() {memset(v,0xff,nn*sizeof(bitvector_block));};
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bool iszero() const {for(int i=0; i<nn; ++i) if(v[i]) return false; return true;};
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bool is_zero() const {return iszero();};
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bool is_one() const {if(v[0]!=1) return false; for(int i=1; i<nn; ++i) if(v[i]) return false; return true;};
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void randomize();
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bool operator!=(const bitvector &rhs) const;
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bool operator==(const bitvector &rhs) const {return !(*this != rhs);};
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@@ -80,15 +82,24 @@ public:
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bitvector operator^(const bitvector &rhs) const {return bitvector(*this) ^= rhs;};
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bitvector operator+(const bitvector &rhs) const {return *this ^ rhs;}; //addition modulo 2
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bitvector operator-(const bitvector &rhs) const {return *this ^ rhs;}; //subtraction modulo 2
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unsigned int operator%(const bitvector &y) const; //number of differing bits
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bitvector operator*(const bitvector &rhs) const; //multiplication of polynomials over GF(2) NOTE: naive algorithm, does not employ CLMUL nor fft-like approach, only for short vectors!!!
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bitvector division(const bitvector &rhs, bitvector &remainder) const;
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bitvector operator/(const bitvector &rhs) const {bitvector rem(rhs.size()); return division(rhs,rem);};
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bitvector operator%(const bitvector &rhs) const {bitvector rem(rhs.size()); division(rhs,rem); return rem;};
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bitvector gcd(const bitvector &rhs) const;
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bitvector lcm(const bitvector &rhs) const {return (*this)*rhs/this->gcd(rhs);};
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unsigned int bitdiff(const bitvector &y) const; //number of differing bits
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unsigned int population(const unsigned int before=0) const; //number of 1's
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unsigned int nlz() const; //number of leading zeroes
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unsigned int degree() const {if(iszero()) return 0; else return size()-nlz()-1;}; //interprested as a polynomial over GF(2)
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unsigned int ntz() const; //number of trailing zeroes
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//extended, truncated const i.e. not on *this but return new entity, take care of modulo's bits
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//logical shifts
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bitvector& operator>>=(unsigned int i);
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bitvector& leftshift(unsigned int i, bool autoresize=false);
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bitvector& operator<<=(unsigned int i) {return leftshift(i,true);};
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bitvector operator>>(unsigned int i) {bitvector r(*this); return r>>=i;};
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bitvector operator<<(unsigned int i) {bitvector r(*this); return r<<=i;};
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bitvector operator>>(unsigned int i) const {bitvector r(*this); return r>>=i;};
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bitvector operator<<(unsigned int i) const {bitvector r(*this); return r<<=i;};
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//logical rotations not implemented yet
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//unformatted file IO
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void read(int fd, bool dimensions=1, bool transp=0);
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