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This commit is contained in:
jiri
2020-01-01 09:58:51 +00:00
parent 8529a746df
commit 2cb9b28ee3
2 changed files with 27 additions and 6 deletions

View File

@@ -71,8 +71,8 @@ public:
Quaternion& normalize(bool unique_sign=false) {*this /= this->norm(); if(unique_sign && q[0]<0) *this *= (T)-1; return *this;};
Quaternion inverse(void) const {return Quaternion(*this).conjugateme()/this->normsqr();};
const Quaternion operator/(const Quaternion &rhs) const {return *this * rhs.inverse();};
Quaternion rotateby(const Quaternion &rhs, bool rhs_is_normalized=true); //conjugation-rotation of this by rhs
void rotate(T *rhs) const; //rotate xyz vector by *this
Quaternion rotateby(const Quaternion &rhs); //conjugation-rotation of this by NORMALIZED rhs
void rotate(T *to, const T *from) const; //rotate xyz vector by NORMALIZED *this
};
@@ -102,7 +102,7 @@ template<typename T>
void normquat2euler(const Quaternion<T> &q, T *);
//the following must be in .h due to the generic M type which is unspecified and can be any type providing [][], either plain C matrix or LA matrix
//the following must be in .h due to the generic M type which is unspecified and can be any type providing [][], either plain C matrix or std::matrix or LA matrix
//conversion between quanternions and rotation matrices
//
@@ -165,7 +165,7 @@ if(a[0][1]-a[1][0]<0) q[3] = -q[3];
}
//rotation about unit vector axis through an angle to a normalized quaternion
//rotation about unit vector axis (given by pointer for simplicity) through an angle to a normalized quaternion
#ifndef AVOID_GONIOM_FUNC
template<typename T>
void axis2normquat(const T *axis, const T &angle, Quaternion<T> &q);