continueing on permutations
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12
vec.h
12
vec.h
@@ -271,7 +271,8 @@ public:
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};
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//! permute vector elements
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const NRVec permute(const NRPerm<int> &p) const;
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const NRVec permuted(const NRPerm<int> &p, const bool inverse=false) const;
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void permuteme(const CyclePerm<int> &p); //in place
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//! compute the sum of the absolute values of the elements of this vector
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inline const typename LA_traits<T>::normtype asum() const;
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@@ -318,6 +319,12 @@ public:
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//! determine the minimal element (in the absolute value) of this vector
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inline const T amin() const;
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//! determine the maximal element of this vector
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const T max() const;
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//! determine the minimal element of this vector
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const T min() const;
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//! routine for formatted output
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void fprintf(FILE *f, const char *format, const int modulo) const;
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//! routine for unformatted output
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@@ -355,6 +362,7 @@ public:
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//! sort by default in ascending order and return the parity of corresponding permutation resulting to this order
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int sort(int direction = 0, int from = 0, int to = -1, int *perm = NULL);
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int sort(int direction, NRPerm<int> &perm);
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//! apply given function to each element
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NRVec& call_on_me(T (*_F)(const T &) ){
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@@ -1082,6 +1090,8 @@ void NRVec<T>::moveto(const GPUID dest) {
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}
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#endif
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/***************************************************************************//**
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* adds a real scalar value \f$\alpha\f$ to all elements of this real vector \f$\vec{x}\f$
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* \f[\vec{x}_i\leftarrow\vec{x}_i+\alpha\f]
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