vecmat3.cc fix for older compiler compatibility
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@ -18,11 +18,11 @@
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#include "vecmat3.h"
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using namespace LA_Vecmat3;
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namespace LA_Vecmat3 {
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//http://en.wikipedia.org/wiki/Fast_inverse_square_root
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float LA_Vecmat3::fast_sqrtinv(float number )
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float fast_sqrtinv(float number )
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{
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long i;
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float x2, y;
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@ -518,3 +518,5 @@ INSTANTIZE2(float)
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INSTANTIZE2(double)
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#endif
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#endif
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}//namespace
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