implementation of stabilized quicksort
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18
la_traits.h
18
la_traits.h
@ -145,14 +145,28 @@ template<typename T, typename I, int type> struct LA_sort_traits;
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template<typename T, typename I>
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struct LA_sort_traits<T,I,0>
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{
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static inline bool compare(T object, I i, I j) {return object.bigger(i,j);};
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static inline bool compare(const T &object, I i, I j) {return object.bigger(i,j);};
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static inline bool comparestable(const T &object, I i, I j, I *auxkey)
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{
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bool r= object.bigger(i,j);
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if(!r && object[i]==object[j]) r= auxkey[i]>auxkey[j];
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return r;
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};
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};
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template<typename T, typename I>
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struct LA_sort_traits<T,I,1>
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{
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static inline bool compare(T object, I i, I j) {return object.smaller(i,j);};
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static inline bool compare(const T &object, I i, I j) {return object.smaller(i,j);};
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static inline bool comparestable(const T &object, I i, I j, I *auxkey)
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{
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bool r= object.smaller(i,j);
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if(!r && object[i]==object[j]) r= auxkey[i]<auxkey[j];
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return r;
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};
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};
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//we will need to treat char and unsigned char as numbers in << and >> I/O operators
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60
qsort.h
60
qsort.h
@ -104,6 +104,66 @@ return parity;
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}
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//stabilized version of quicksort employing auxiliary key of the original position
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template<int type, typename SORTABLE, typename INDEX, typename PERMINDEX>
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int memqsortaux(SORTABLE &object, PERMINDEX *perm, INDEX l, INDEX r, INDEX *aux)
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{
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INDEX i,j,piv;
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int parity=0;
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if(r<=l) return parity; //1 element
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if(LA_sort_traits<SORTABLE,INDEX,type>::comparestable(object,l,r,aux)) {parity^=1; object.swap(l,r); {INDEX tmp=aux[l]; aux[l]=aux[r]; aux[r]=tmp;} if(perm) {PERMINDEX tmp=perm[l]; perm[l]=perm[r]; perm[r]=tmp;}}
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if(r-l==1) return parity; //2 elements and preparation for median
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piv= l+(r-l)/2; //pivoting by median of 3 - safer
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if(LA_sort_traits<SORTABLE,INDEX,type>::comparestable(object,l,piv,aux)) {parity^=1; object.swap(l,piv); {INDEX tmp=aux[l]; aux[l]=aux[piv]; aux[piv]=tmp;} if(perm) {PERMINDEX tmp=perm[l]; perm[l]=perm[piv]; perm[piv]=tmp;}} //and change the pivot element implicitly
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if(LA_sort_traits<SORTABLE,INDEX,type>::comparestable(object,piv,r,aux)) {parity^=1; object.swap(r,piv); {INDEX tmp=aux[r]; aux[r]=aux[piv]; aux[piv]=tmp;} if(perm) {PERMINDEX tmp=perm[r]; perm[r]=perm[piv]; perm[piv]=tmp;}} //and change the pivot element implicitly
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if(r-l==2) return parity; //in the case of 3 elements we are finished too
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//general case , l-th r-th already processed
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i=l+1; j=r-1;
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do{
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//important sharp inequality - stops at sentinel element for efficiency
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// this is inefficient if all keys are equal - unnecessary n log n swaps are done, but we assume that it is atypical input
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while(LA_sort_traits<SORTABLE,INDEX,type>::comparestable(object,piv,i++,aux));
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i--;
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while(LA_sort_traits<SORTABLE,INDEX,type>::comparestable(object,j--,piv,aux));
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j++;
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if(i<j)
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{
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// swap and keep track of position of pivoting element
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parity^=1;
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object.swap(i,j);
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{INDEX tmp =aux[i]; aux[i]=aux[j]; aux[j]=tmp;}
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if(perm) {PERMINDEX tmp=perm[i]; perm[i]=perm[j]; perm[j]=tmp;}
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if(i==piv) piv=j; else if(j==piv) piv=i;
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}
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if(i<=j) {i++; j--;}
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}while(i<=j);
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if(j-l < r-i) //because of the stack in bad case process first the shorter subarray
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{if(l<j) parity ^=memqsortaux<type,SORTABLE,INDEX,PERMINDEX>(object,perm,l,j,aux); if(i<r) parity ^=memqsortaux<type,SORTABLE,INDEX,PERMINDEX>(object,perm,i,r,aux);}
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else
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{if(i<r) parity ^=memqsortaux<type,SORTABLE,INDEX,PERMINDEX>(object,perm,i,r,aux); if(l<j) parity ^=memqsortaux<type,SORTABLE,INDEX,PERMINDEX>(object,perm,l,j,aux);}
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return parity;
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}
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template<int type, typename SORTABLE, typename INDEX, typename PERMINDEX>
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int memqsortstable(SORTABLE &object, PERMINDEX *perm, INDEX l, INDEX r)
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{
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if(r<=l) return 0; //1 element
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INDEX *aux= new INDEX[r-l+1];
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if(aux==NULL) laerror("allocation failed in memqsortstable");
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INDEX *auxshifted = aux-l;
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for(INDEX i=l; i<=r; ++i) auxshifted[i]=i;
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int parity=memqsortaux<type,SORTABLE,INDEX,PERMINDEX>(object,perm,l,r,auxshifted);
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delete[] aux;
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return parity;
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}
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template<typename S, typename PERMINDEX>
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int ptrqsortup(S *l, S *r, PERMINDEX *perm=NULL)
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{
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2
t.cc
2
t.cc
@ -2758,7 +2758,7 @@ cout <<"Check adjacency of the clique: "<<adj.submatrix(clique)<<endl;
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NRVec<int> cover = cliquecover(adj);
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cout <<"Clique cover is "<<cover<<endl;
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NRPerm<int> p(cover.size());
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cover.sort(0,p);
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cover.sort(0,p,true);
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cout<<"permutation to disentabgle the cliques = "<<p<<endl;
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NRSMat<char> adjperm = adj.permuted(p);
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cout <<"resorted graph = "<<adjperm<<endl;
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18
vec.h
18
vec.h
@ -451,8 +451,8 @@ public:
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};
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//! sort by default in ascending order and return the parity of corresponding permutation resulting to this order
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int sort(int direction = 0, int from = 0, int to = -1, int *perm = NULL);
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int sort(int direction, NRPerm<int> &perm);
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int sort(int direction = 0, int from = 0, int to = -1, int *perm = NULL, bool stable=false);
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int sort(int direction, NRPerm<int> &perm, bool stable=false);
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//! apply given function to each element
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NRVec& call_on_me(T (*_F)(const T &) ){
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@ -518,21 +518,29 @@ namespace LA {
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template<typename T>
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int NRVec<T>::sort(int direction, int from, int to, int *perm) {
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int NRVec<T>::sort(int direction, int from, int to, int *perm, bool stable) {
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NOT_GPU(*this);
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copyonwrite();
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if(to == -1) to = nn - 1;
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if(stable)
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{
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if(direction) return memqsortstable<1, NRVec<T>, int, int>(*this, perm, from, to);
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else return memqsortstable<0, NRVec<T>, int, int>(*this, perm, from, to);
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}
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else
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{
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if(direction) return memqsort<1, NRVec<T>, int, int>(*this, perm, from, to);
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else return memqsort<0, NRVec<T>, int, int>(*this, perm, from, to);
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}
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}
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template<typename T>
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int NRVec<T>::sort(int direction, NRPerm<int> &perm)
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int NRVec<T>::sort(int direction, NRPerm<int> &perm, bool stable)
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{
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if(nn!=perm.size()) laerror("incompatible vector and permutation");
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perm.identity();
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int r=sort(direction,0,nn-1,&perm[1]);
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int r=sort(direction,0,nn-1,&perm[1],stable);
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return r;
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}
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