implementing some new functionality to bitvecotr
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24
bitvector.h
24
bitvector.h
@@ -20,13 +20,14 @@
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#define _BITVECTOR_H_
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#include "vec.h"
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#include <stdint.h>
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namespace LA {
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//compressed storage of large bit vectors
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//any reasonable compiler changes the dividions and modulos to shift/and instructions
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//let's now use 64-bit blocks exclusively
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typedef unsigned long bitvector_block; //should be automatically portable and efficiently use wordlength of each machine (32 vs 64)
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typedef uint64_t bitvector_block;
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#define blockbits (8*sizeof(bitvector_block))
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@@ -47,19 +48,21 @@ public:
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//operator= seems to be correctly synthetized by the compiler
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//override dereferencing to address single bits, is however possible
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//only in the const context (otherwise we would have to define a type which, when assigned to, changes a single bit - possible but probably inefficient)
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void resize(const unsigned int n) {NRVec<bitvector_block>::resize((n+blockbits-1)/blockbits); modulo=n%blockbits;};
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void resize(const unsigned int n, bool preserve=false) {NRVec<bitvector_block>::resize((n+blockbits-1)/blockbits,preserve); modulo=n%blockbits;};
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unsigned int size() const {return (nn*blockbits)-blockbits+(modulo?modulo:blockbits);};
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//arguments must be unsigned to keep the resulting assembly code simple and efficient
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const bool operator[](const unsigned int i) const {return (v[i/blockbits] >>(i%blockbits))&1UL;};
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const bool get(const unsigned int i) const {return (*this)[i];};
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bitvector_block getblock(const unsigned int i) const {return v[i];}; //integer interpretation
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void setblock(const unsigned int i, const bitvector_block b) {v[i]=b;};
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int getblocksize() const {return 8*sizeof(bitvector_block);};
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void set(const unsigned int i) {v[i/blockbits] |= (1UL<<(i%blockbits));};
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void reset(const unsigned int i) {v[i/blockbits] &= ~(1UL<<(i%blockbits));};
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const bool get(const unsigned int i) {return (v[i/blockbits] >>(i%blockbits))&1UL;};
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const bool assign(const unsigned int i, const bool r) {if(r) set(i); else reset(i); return r;};
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void clear() {copyonwrite(true); memset(v,0,nn*sizeof(bitvector_block));};
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void fill() {memset(v,0xff,nn*sizeof(bitvector_block));};
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bool iszero() const {for(int i=0; i<nn; ++i) if(v[i]) return false; return true;};
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void randomize();
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bool operator!=(const bitvector &rhs) const;
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bool operator==(const bitvector &rhs) const {return !(*this != rhs);};
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bool operator>(const bitvector &rhs) const;
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@@ -70,13 +73,22 @@ public:
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bitvector& operator&=(const bitvector &rhs);
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bitvector& operator|=(const bitvector &rhs);
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bitvector& operator^=(const bitvector &rhs);
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bitvector& operator+=(const bitvector &rhs) {return (*this)^=rhs;}; //addition modulo 2
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bitvector& operator-=(const bitvector &rhs) {return (*this)^=rhs;}; //subtraction modulo 2
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bitvector operator&(const bitvector &rhs) const {return bitvector(*this) &= rhs;};
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bitvector operator|(const bitvector &rhs) const {return bitvector(*this) |= rhs;};
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bitvector operator^(const bitvector &rhs) const {return bitvector(*this) ^= rhs;};
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bitvector operator+(const bitvector &rhs) const {return *this ^ rhs;}; //addition modulo 2
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bitvector operator-(const bitvector &rhs) const {return *this ^ rhs;}; //subtraction modulo 2
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unsigned int operator%(const bitvector &y) const; //number of differing bits
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unsigned int population(const unsigned int before=0) const; //number of 1's
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//extended, truncated const i.e. not on *this but return new entity, take care of modulo's bits
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//logical shifts <<= >>= << >> not implemented yet
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//logical shifts
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bitvector& operator>>=(unsigned int i);
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bitvector& leftshift(unsigned int i, bool autoresize=false);
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bitvector& operator<<=(unsigned int i) {return leftshift(i,true);};
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bitvector operator>>(unsigned int i) {bitvector r(*this); return r>>=i;};
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bitvector operator<<(unsigned int i) {bitvector r(*this); return r<<=i;};
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//logical rotations not implemented yet
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//unformatted file IO
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void read(int fd, bool dimensions=1, bool transp=0);
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