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bitvector.h
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bitvector.h
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#ifndef _BITVECTOR_H_
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#define _BITVECTOR_H_
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#include "vec.h"
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//compressed storage of large bit vectors
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class bitvector : public NRVec<unsigned char>
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{
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private:
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int modulo;
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public:
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bitvector() : NRVec<unsigned char>() {};
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explicit bitvector (const int n):NRVec<unsigned char>((n+7)>>3) {modulo=n&7;};
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bitvector (const int a, const int n):NRVec<unsigned char>(a,(n+7)>>3) {modulo=n&7;};
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bitvector(const bitvector &rhs) : NRVec<unsigned char>(rhs) {};
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//overrige dereferencing to address single bits, is however possible
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//only in the const context (otherwise we would have to define a type which, when assigned to, changes a single bit - possible but probably inefficient)
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void resize(const int n) {NRVec<unsigned char>::resize((n+7)>>3); modulo=n&7;};
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const int size() const {return (nn<<3)-8+modulo?modulo:8;};
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const bool operator[](const int i) const {return (v[i>>3] >>(i&7))&1;};
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void set(const int i) {v[i>>3] |= (1<<(i&7));};
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void reset(const int i) {v[i>>3] &= ~(1<<(i&7));};
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const bool get(const int i) {return (v[i>>3] >>(i&7))&1;};
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const bool assign(const int i, const bool r) {if(r) set(i); else reset(i); return r;};
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void clear() {memset(v,0,nn);};
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void fill() {memset(v,0xff,nn);};
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};
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#endif
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