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								bitvector.h
									
									
									
									
									
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								bitvector.h
									
									
									
									
									
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					#ifndef _BITVECTOR_H_
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					#define _BITVECTOR_H_
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					#include "vec.h"
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					//compressed storage of large bit vectors
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					class bitvector : public NRVec<unsigned char>
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						{
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					private:
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						int modulo;
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					public:
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						bitvector() : NRVec<unsigned char>() {};
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						explicit bitvector (const int n):NRVec<unsigned char>((n+7)>>3) {modulo=n&7;};
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						bitvector (const int a, const int n):NRVec<unsigned char>(a,(n+7)>>3) {modulo=n&7;};
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						bitvector(const bitvector &rhs) : NRVec<unsigned char>(rhs) {};
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						//overrige dereferencing to address single bits, is however possible
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						//only in the const context (otherwise we would have to define a type which, when assigned to, changes a single bit - possible but probably inefficient)
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						void resize(const int n) {NRVec<unsigned char>::resize((n+7)>>3); modulo=n&7;};
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						const int size() const {return (nn<<3)-8+modulo?modulo:8;};
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					        const bool operator[](const int i) const {return (v[i>>3] >>(i&7))&1;};
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						void set(const int i) {v[i>>3] |= (1<<(i&7));};
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						void reset(const int i) {v[i>>3] &= ~(1<<(i&7));};
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						const bool get(const int i) {return (v[i>>3] >>(i&7))&1;};
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						const bool assign(const int i, const bool r) {if(r) set(i); else reset(i); return r;};
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						void clear() {memset(v,0,nn);};
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						void fill() {memset(v,0xff,nn);};
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						};
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					#endif
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